Touch My Katamari

Review: 'Touch My Katamari' - Foundering gameplay can't save the King of All Cosmos

After 2004’s utterly brilliant and quirky Katamari Damacy, the many sequels have done nothing to improve on the core systems and instead seem to just roll down the same path. Touch My Katamari follows the same old formula with only a few, cursory variations. Your object is to roll up as many items as possible … Continue Reading →